Good but can be great
Some ideas are already posted but...
(1) Degradation of tires and differences between them should be more real – more often, a soft tire in it´s 50% is better than a hard one at 90%...
(2) When we are champions, we should earn more money and keep it for the next season, no matter what team we chose
(3) Qualifications with challenges and difficult ones
(4) Less overtaking 8 or 10 cars “on one lap” - I know that represents a "situation" and that the race itself has half the duration of a normal one (and it´s used to be dynamic and fun), but it should be more realistic
(5) The “Risk” button should have differences between “70%” and “85%”, and it hasn´t. If we put it at 80% ou 99%, the tire wears the same, as well as the fuel consumption. The same thing on the conserving and regular modes
(6) More risk (%) should represent more errors, off track, wear, consumption ...
(7) Total “conserving” should equal no errors
(8) There should exist a rating for pilots, depending on the races results and on the results of the challenges, for humans, progressing through seasons
(9) The differences between cars should be greater (I won the title with Lotus ...)
(10) For each circuit, we should know the averadge time for a pit-stop, and that should be the averadge time for it, refleted when we stop; there are times when a drive stops in first position and returns to the track in first, with 15s seconds od advance, even if he wasn´t that far away before piting
(11) More interventional engineers; for example, they should inform that the soft tire we´re using is soon to be slower than a good hard (in case of the better engineers / top levels)
(12) Change team orders, sometimes when the order is given, to slow down, our team mate is 10 places down the field!
(13) More challenges, perhaps specific to each circuit, as in the US, and all more difficult – weak players should loose time 75% of times, normal players 50/50, and good players would win time 75% or more. No one should win always
(14) Tire change (boxes) should be more difficult.
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Hey - thanks for all the feedback - I'll definitely look into this stuff and incorporate into the system going forward.